#5. If you, on the other hand, control at least 20% of the world trade of these goods, you will receive a special bonus, which depends on the type of the goods. EU4 ads be like: Is your PHOENIX purple, itchy? In my experience, the latter isn’t good enough. Based on the trade goods development system in the Shattered Europa mod. The best European trade goods are cloth, copper (early- to mid-game) and iron (mid- to late-game). Spices is a quite resilient trade good. I didn't think grain was that good. New comments cannot be posted and votes cannot be cast. Try to monopolize a trade node (80% is usually good enough if it isn't end-node) by conquering all the provinces in it and building marketplaces in provinces where you get at least +3.00 trade power. ... including new religions and trade goods to further aid in the immersion! Due to price events cloth gets +35% price and iron gets +50% by endgame. Territorial provinces will usually generate less production income due to the higher local autonomy floor. By using our Services or clicking I agree, you agree to our use of cookies. -1 Unrest is above god tier. If trade power share is 66%, 50% trade power loss translate to 24% lost income (67:33 vs 33:33). Trade goods map from EU4 wiki? If I can give you and SchwarzerKaiser some form of forum currency like reddit gold I would. Trade value it will add to the Bordeaux trade node is: 2.50 price * (1 base value + 1.35 goods produced) = 5.875 ducats (rounded to 5.88). A province gains per development level in: Base tax: +1 yearly tax income base Production: Manpower: +250 maximum manpowerIrrespective of category, every point of development has the following effects on the individual province (note that only coastal provinces get sailor and naval force limit bonuses): 1. Colonize everything. Improve production in provinces with high value trade goods before provinces with lower valued goods. Way too tough to halt trade on a land nods. This is pretty rough and not exhaustive but I'd say the most important ones are: God tier: Cloth / Cotton (-10% dev cost), Grain (+0.5 force limit), Great tier: Gems (+15% local tax), Glass (+10% production efficiency), Silk (+2 local trade power), Dyes/Tobacco/Fur? - https://discordapp.com/invite/9JdSrUt Get New Games … I've figured out how to see what percentage of a resource a given province produces, but haven't yet found a way to see production on a national level. For dyes to drop -25% in price, a European nation would have to own the entire Bengal region (and some other provinces) and choose the "Allow It" option instead of restricting the creation of new plantations at the cost of 1 stability. 15 Best Europa Universalis 4 Mods That Are Amazing! Habsburgs hate HIM!!! ... Change Trade Goods. With new trade routes available, controlling the flow of spices like pepper or cinnamon has become more important than ever. The trade value of the goods then enters a system of trade nodes, where it is steered and eventually collected by merchants as trade income. also it is pretty sick in e.g. Press J to jump to the feed. Europa Universalis IV > General Discussions > Topic Details. Every province produces trade goods, which give production income to their owner directly. This video is part of a series of guides for Europa Universalis 4. Press question mark to learn the rest of the keyboard shortcuts. Let's talk about strategic goods and bonuses in EU4. The discovery of the East Indian Trade Route has ushered in the age of the Spice Trade. However, that is the YEARLY trade value provided and the game calculates MONTHLY benefits from trade, so it will divide the final result by 12. Trade value it will add to the Bordeaux trade node is: 2.50 price * (1 base value + 1.35 goods produced) = 5.875 ducats (rounded to 5.88). Increase goods produced, by: 1.1. developing base production in owned provinces; 1.2. building manufactories and furnaces; 1.3. giving provinces to trade companies; 1.4. accumulating positive goods produced modifiers, e.g. You can find the mod on the Steam Workshop here. The idea is great, but unfortunately as an American all I see in the chart is one gigantic, terrifying comma. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. 50% trade power penalty only translates to 50% income loss as trade power share approaches zero, falling to 0% income loss as trade power share approaches 100%. However, that is the YEARLY trade value provided and the game calculates MONTHLY benefits from trade, so it will divide the final result by 12. The higher your power, the more trade you can steer. So if you collect in genoa node it could be that building a wine manufactory in a genoa province will give you more income than building a cloth manufactry in a venice province just because the trade value flows in the wrong node^. Isn't gems supposed to be higher in value in 1450? Description Discussions 2 Comments 175 Change Notes ... On Twitter On Reddit Created by. if you collect trade e.g. Also why it is best to collect trade from the coast. Other Mods EU4: Trade system in EU4 is fine, but also limits the game a lot. Which Trade Good is the best to invest in throughout the whole game? I never really wanted to tackle this, but here's the first of a 2 part series on trade in EU4! Looks like you're using new Reddit on an old browser. To cover pretty much all of the good trade goods you'd expect to find in parts of the New World, Furs are 9505, Cotton is 9517, Sugar is 9518, Tobacco is 9519, Cocoa is 9522, tropical wood is aow_trade_goods_events.1, and dyes are aow_trade_goods_events.2. Spice up the ultimate historical strategy game with these excellent steam mods. This mod adds 20 new trade goods, as well as modifies some of the existing trade goods in the base game. I know it exists. Playing as Mali i took Tangiers and alot of provinces in the Seville trade node which is more valuable than my current capital in sub sahara. Production income can be further broken down into the below 4 key factors. You are talking about something else. It is impossible to check all events with my experience. I will check this. I'll continue to focus on my cocoa, sugar, cotton, and tobacco plantations. !!!!!!!!!!!!!!!! Shown in the new world now and still the price is shit tool-tip.... 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